Design a gamification system for [LEARNING CONTEXT: course / app / classroom / training]. Provide: game mechanics selection (points, badges, leaderboards, streaks, levels, challenges, quests), reward structure, progression system, feedback loops, competition vs collaboration balance, intrinsic vs extrinsic motivation mix, implementation plan (which mechanics to add first), edge cases (cheating, disengagement, unfairness), analytics to track, and 5 specific gamified activities with full design specs.
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